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	<title>Wiki Archive - Diceheart</title>
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	<description>A roguelite about conquering luck</description>
	<lastBuildDate>Sat, 03 Feb 2024 00:59:42 +0000</lastBuildDate>
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	<title>Wiki Archive - Diceheart</title>
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		<title>Score</title>
		<link>https://diceheart.com/wiki/score/</link>
		
		<dc:creator><![CDATA[optosi]]></dc:creator>
		<pubDate>Sat, 23 Dec 2023 11:49:38 +0000</pubDate>
				<guid isPermaLink="false">https://diceheart.com/?post_type=docs&#038;p=970</guid>

					<description><![CDATA[<p>When you succeed or fail a run, you&#8217;ll get a score based on numerous feats you accomplished. More importantly, you can compare your score to your friends on the leaderboard and mock them for getting less points than you (yes, this is literally why we added this feature). Your score also reflects the amount of [&#8230;]</p>
<p>The post <a href="https://diceheart.com/wiki/score/">Score</a> appeared first on <a href="https://diceheart.com">Diceheart</a>.</p>
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		<title>SFX credits</title>
		<link>https://diceheart.com/wiki/sfx-credits/</link>
		
		<dc:creator><![CDATA[optosi]]></dc:creator>
		<pubDate>Mon, 18 Dec 2023 19:19:28 +0000</pubDate>
				<guid isPermaLink="false">https://diceheart.com/?post_type=docs&#038;p=953</guid>

					<description><![CDATA[<p>We used a lot of sound effects from Freesound, both public domain and ones licensed under the Creative Commons Attribution 4.0 (CC BY) licence. The authors of SFX under the latter category are included in the in-game credits, but here we list the full attribution to be compliant with the terms of the licence. Many [&#8230;]</p>
<p>The post <a href="https://diceheart.com/wiki/sfx-credits/">SFX credits</a> appeared first on <a href="https://diceheart.com">Diceheart</a>.</p>
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		<title>Gambits</title>
		<link>https://diceheart.com/wiki/gambits/</link>
		
		<dc:creator><![CDATA[optosi]]></dc:creator>
		<pubDate>Thu, 14 Dec 2023 21:12:37 +0000</pubDate>
				<guid isPermaLink="false">https://diceheart.com/?post_type=docs&#038;p=807</guid>

					<description><![CDATA[<p>Gambits are collectible and craftable cards that use specific combinations of dice to provide a wide array of utility in battles, potentially converting disastrous rolls into opportunities to turn the tables. There are over 300 gambits out there for you to discover, a vast majority of which can only be crafted from the more basic [&#8230;]</p>
<p>The post <a href="https://diceheart.com/wiki/gambits/">Gambits</a> appeared first on <a href="https://diceheart.com">Diceheart</a>.</p>
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		<title>Dice</title>
		<link>https://diceheart.com/wiki/dice/</link>
		
		<dc:creator><![CDATA[optosi]]></dc:creator>
		<pubDate>Thu, 14 Dec 2023 19:36:43 +0000</pubDate>
				<guid isPermaLink="false">https://diceheart.com/?post_type=docs&#038;p=892</guid>

					<description><![CDATA[<p>Dice are pretty important in Diceheart. You&#8217;ve already learnt how to attack and block with them and what the elements do, but there&#8217;s a few more unique properties that a die can have that you&#8217;ll need to be aware of as you progress deeper into the Quantum Realm. Quality A die&#8217;s quality is the amount [&#8230;]</p>
<p>The post <a href="https://diceheart.com/wiki/dice/">Dice</a> appeared first on <a href="https://diceheart.com">Diceheart</a>.</p>
]]></description>
		
		
		
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		<title>Altars</title>
		<link>https://diceheart.com/wiki/altars/</link>
		
		<dc:creator><![CDATA[optosi]]></dc:creator>
		<pubDate>Thu, 14 Dec 2023 17:34:54 +0000</pubDate>
				<guid isPermaLink="false">https://diceheart.com/?post_type=docs&#038;p=805</guid>

					<description><![CDATA[<p>Altars are a means of harnessing the positive or negative aspects of the elemental cosmology, expressing themselves in one-round power ups you can unleash to turn the tides of battle. Each level has 1 altar, and it&#8217;s always worth seeking out as there are no real downsides to the powers they grant, which oftentimes will [&#8230;]</p>
<p>The post <a href="https://diceheart.com/wiki/altars/">Altars</a> appeared first on <a href="https://diceheart.com">Diceheart</a>.</p>
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